After months of speculation, Sony has finally confirmed that it has acquired cloud gaming firm Gaikai for $380m.
Back in May PCR's sister magazine MCV speculated that Sony had significant interest in the cloud gaming sector and would soon make an acquisition. Whilst Gaikai appeared to be the favourite option, its boss David Perry denied the reports shortly after E3.
This new deal sees Sony take ownership of Gaikai’s technology and infrastructure, including its network of data centres. It's not clear yet how Sony will use the technology, but there is likely to be yet more speculation, this time on what it could potentially do for the PS4.
"By combining Gaikai's resources including its technological strength and engineering talent with SCE's extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences," SCE CEO Andrew House stated.
"SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices."
Gaikai’s Perry added: "SCE has built an incredible brand with PlayStation and has earned the respect of countless millions of gamers worldwide.
"We're honoured to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide."
In the long-run, are we going to see console manufacturers moving entirely to the cloud - and if/when they do, will the PC/console war fade away for good?
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