Samsung Electronics Co. Ltd. has announced new gaming partnerships, bringing streaming to select Samsung 2021 TV models and 4K. First up is Antstream Arcade, cloud gaming service and Blacknut Cloud Gaming subscription based service. “Antstream Arcade believes that combining gaming’s past with gaming’s future will push the industry forward to …
Read More »Gaming Retailer of the Year Chillblast’s Ben Miles
This year’s winner of PCR Award’s Gaming Retailer of the Year, UK gaming brand, Chillblast focused on PC builds as well as laptops, servers and enterprise solutions and is also official PC supplier of Williams eSports. Here we get the latest from Chillblast’s Managing Director, Ben Miles on the custom …
Read More »What the recent run of big-name acquisitions means for the games industry
Stewart Stanbury – Director of Business Development at Jagex explores how the recent spate of big name acquisitions in the games industry have been driven by the evolution of technology. While big studio mergers and acquisitions are a staple of the games industry, the recent spate of big spending from …
Read More »Kakao Games Achieves 15 Million USD investment in playable Worlds
Korean game publisher Kakao Games has received 15 million USD investment from Kakao Games Europe B.V. in American independent game developer, Playable Worlds, which focuses on Cloud-Native Games and a Metaverse platform. Kakao Games led the Series B round, which totaled over 25 million USD including participation from other investors. …
Read More »Mokens League Live Blockchain eSports Raises $2M USD for ‘Win to Earn’ NFT Gaming Platform with MOKA Token
Mokens League has completed its $2 million seed fund. The NFT-based eSports platform also announced its in-game currency, MOKA token, on the Polygon network. MOKA will serve as the main utility token in the ecosystem of company-developed eSports games and in the future for third party games that get integrated …
Read More »Why it’s time for gamers to get serious about security?
Steve Wilson, UK and Ireland Director at NortonLifeLock explores the rise in cybersecurity threats in the gaming world as exponential growth in gamers opens the floodgates for cyber criminals. In the UK today, there are 44 million gamers, out of a population of 65 million. In Europe, that figure is …
Read More »Norton Special Report Reveals Over 2 in 5 Gamers Have Experienced a Cyberattack
NortonLifeLock has conducted a global study that sheds light on the cyber risks impacting the gaming community. The 2021 Norton Cyber Safety Insights Report: Special Release – Gaming & Cybercrime, conducted by The Harris Poll among more than 700 UK adults who currently play online games, found that over two in five …
Read More »PCR Feb issue Independent Retailer: Chillblast’s Ben Miles
Chillblast’s Director, Ben Miles tells Michelle Winny, Editor of PCR about its recent Tactus Group acquisition, its involvement with F1 and how the explosive growth of the PC gaming market is driving product demand. UK based Chillblast started out as a specialist importer of niche overclocking products; it has since …
Read More »G2 Esports names Kingston Fury as official gaming memory partner
G2 Esports has named Kingston FURY as its official high-performance gaming RAM memory partner. The worldwide partnership will see Kingston FURY’s random access memory (DRAM), flash memory and solid-state drive (SSD) gaming products be used by G2. For Kingston FURY the partnership will increase its exposure in front of G2’s …
Read More »66% Of UK Gamers Say They Would Welcome More Advertising Into Their Games
Two-thirds of gamers in the UK say they would welcome more brands into their favourite games, finds new research released by Anzu. The nationwide study was run to drive advertisers’ decisions around their approach to gaming to help them understand what the UK gamer audience looks like and their attitudes …
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