Gaming accessories vendor Razer is updating its range of 2015/2016 peripherals so they change colour depending on which game the user plays.
The ‘Chroma’ feature will allow customisable lighting for certain products, with multiple devices able to sync colours and patterns. It will come with an open SDK to allow game developers to integrate lighting effects on a game-by-game basis.
For example, custom lighting alerts can be created that flash red when a player is killed or when a base is under attack.
Razer will be updating its 2015/2016 range of peripherals starting with the BlackWidow Ultimate keyboard (pictured), the DeathAdder gaming mouse and the Kraken 7.1 headset with the Chroma feature. Razer says that each of these devices will come with the option of 16.8 million customisable colours and a range of effects through Razer’s cloud-based hardware configurator Razer Synapse.
Chroma modes include spectrum cycling, whichcycles through the entire spectrum of colours; breathing, which pulses in a colour of choice every seven seconds; static, a colour that illuminates the ear cups on a Kraken 7.1, the scroll wheel and Razer logo on a DeathAdder or each individual key on the BlackWidow Ultimate Chroma; reactive, which lights up upon actuation and stays lit in short, medium or fast mode for a trailing effect; and wave, which animates all colours in a continuous wave of rainbow lights.
“Our new range of peripherals that feature Chroma customisable backlighting is another step towards full personal customisation and to interconnect our gaming tech,” said Min-Liang Tan, Razer co-founder and CEO.
“Chroma represents more than just multicolour, it opens up limitless personalisation options for gamers to play with and we even have a Chroma Software Developer Kit for game developers to integrate their games to provide even more customisation in the future.”
The Chroma-enabled Razer peripherals will be available starting September 2014, while the Chroma SDK will be available in late 2014.