Technology uses a 3D projector and Microsoft's Kinect sensor to accurately project a game's world onto the surrounding environment

Microsoft shows off IllumiRoom at CES

The firm has revealed a concept video of its latest gaming feature IllumiRoom, marking another step towards virtual reality technology.

Within the video, IllumiRoom is shown to scan a users room before projecting images onto the surrounding walls, and essentially extends the game environment to surround the user and create a sense of motion.

The technology is powered through the use of Microsoft’s Kinect sensor and a projector, with the Kinect sensor scanning the room in order to accurately contour images around the environment of the room and additional objects.

Microsoft has stated that all of the effects shown within the proof-of-concept video were produced in real time by the IllumiRoom technology, with no post-processing effects added to enhance the video’s visuals.

It is widely believed that the tech is a continuation of the patent filed by Microsoft last year, which detailed a gaming projector that could integrate with Kinect and possibly the firm’s upcoming next-gen Xbox console.

The patent described a "environmental display" incorporating advanced projector technology in order to spread a 360-degree view of the game onto its surroundings, which would use a user’s body and positioning to select what images of the game environment to display.

Check out the video for Microsoft’s IllumiRoom below.

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