Streaming games platform OnLive has opened its Beta to gamers – the first time the service has become publicly available.
Consumers register on the firm’s website to apply. OnLive founder and CEO Steve Perlman said that the company was keen to hear feedback from those who test the service.
He added that the Beta was a ‘huge milestone’ for the games-on-demand technology, and that the testing would help the service’s creators iron out bugs.
“I’m very excited to say that we are now opening the OnLive Beta to outside gamers who signed up on our website,” he said. “It’s not too late to sign up if you haven’t already. We are very much looking forward to hearing from gamers all about their experience with the OnLive Service.
“One of the key challenges that OnLive technology addresses is providing a high-quality, fast-response gaming experience over a wide range of situations: different speeds/locations/types of broadband services, a variety of different PC and Mac configurations, several kinds of input and display devices, etc. So, a major focus of OnLive Beta is to test as many of these different situations as we can."
OnLive was first revealed at GDC in March, a revelation that some to question whether the service could become the ‘death of hardware’.
Publishers including EA, Take Two and Ubisoft have signed up to back the tech, but experts have predicted that Nintendo, Sony and Microsoft will neever support the service.
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